Sort the Court is a minimalistic kingdom management game where the player acts as a monarch responding to a constant flow of requests. Each day, different characters—citizens, strangers, or mystical beings—approach the throne with a question or proposal. The player must answer with a simple yes or no, but each decision impacts the kingdom’s gold, population, or happiness. The outcome of choices isn’t always predictable, and long-term consequences build up over time.
Character Variety and Events
The visitors to the court range from guards and advisors to talking animals and magical entities. Some characters appear only once, while others return regularly with evolving storylines or new dilemmas. Certain decisions can unlock small event chains or trigger visits from new figures. The game keeps a consistent rhythm—each day brings a new wave of questions—but the unpredictability of who appears next keeps the experience active and dynamic.
Progress and Visual Style
Progress is measured through the growth of the city, which expands in the background based on decisions made at court. Population rises or falls depending on how citizens are treated, while wealth increases or decreases with investment, taxation, or theft. The game uses a pixel art style with simple animations and a looping soundtrack, keeping the focus on choices rather than mechanics. Sort the Court relies on small decisions that slowly build a larger narrative shaped entirely by how the player rules.