Fractured is a psychological horror game by Fenixapple that transforms a seemingly normal visit into an unsettling experience. You step into the role of a girl traveling to the quiet town of Flitt to run a simple errand. At first, nothing feels unusual, but the sense of normality begins to fade once she crosses paths with a stranger. The encounter shifts the tone of the game, pushing you toward a story where everyday life collides with mystery and unease.
Storytelling and direction
The narrative in Fractured is revealed gradually through dialogue and exploration. Flitt is presented as an ordinary location, yet the conversations you have and the details you notice suggest something is hidden beneath the surface. The stranger becomes the central thread that pulls you deeper into events that are difficult to explain. Rather than giving direct answers, the game builds tension by leaving gaps in what is shown and said. This design keeps players guessing and makes the short story feel larger than it seems.
Gameplay and features
The game is played from a first-person perspective and adopts a retro style inspired by PSX visuals. Movement is straightforward, but the presentation emphasizes observation and listening. One of its defining features is complete voice acting for all dialogue, which gives characters personality and makes each interaction important. The short length of the demo means there is no filler—every scene is designed to add to the atmosphere or move the story forward.
· Explore Flitt using simple first-person controls
· Engage with NPCs through fully voiced dialogue
· Pay attention to environmental details that add to the mood
· Experience retro PSX-inspired visuals with modern tension
· Complete a short but focused story session
Atmosphere and tone
Fractured relies on subtlety rather than spectacle. The visuals carry a nostalgic low-resolution look, but shadows, framing, and sound design create an atmosphere that feels heavier than its simple presentation suggests. The voice acting adds credibility to every exchange, drawing players closer to the characters. Small details—a pause in dialogue, a sound in the background, or the way a room is lit—contribute to the feeling that Flitt is not as safe as it first appeared.
Overall impression
Fractured succeeds in turning an ordinary setting into something memorable and disturbing. Its focus on voice, pacing, and atmosphere demonstrates how minimal mechanics can still create strong psychological tension. By combining retro visuals with fully voiced storytelling, the game feels both familiar and unique. It leaves players with questions, encouraging them to think about what lies beneath the surface of simple encounters. For fans of short narrative-driven horror, Fractured is an experience worth exploring.