Splitgate 2 is a competitive first-person shooter that builds on the mechanics of the original game while introducing new systems and expanded features. At its core, the game combines traditional gunplay with the use of portals, allowing players to move instantly between points on the map. Each player has access to a portal device that creates two linked surfaces, which can be used for both mobility and tactical advantage. The matches are structured around familiar shooter modes, but the inclusion of portals changes how players approach positioning and timing. The game can be played across different platforms, offering broad access and synchronized progression.
Core Mechanics and Portals
Gameplay in Splitgate 2 is centered around map control, timing, and movement. The portal system gives players the ability to reposition rapidly, bypass obstacles, and create unpredictable flanking routes. Unlike most shooters, movement is not limited to visible paths, which increases the pace of matches and rewards situational awareness. Maps are designed to support both close-quarters and ranged engagements, but success often depends on how effectively a player uses portals to escape or pursue. Players can close their portals at any time, preventing enemies from following or tracking their position.
Faction Abilities and Team Roles
In addition to the portal system, Splitgate 2 introduces specialized factions that define player roles in team modes. Each faction comes with its own set of passive abilities and tools. The main factions include:
· Aeros: mobility-focused units with faster movement and cooldown bonuses
· Meridian: support-based class with area scans and minor healing tools
· Sabrask: defensive units with deployable cover and ammo support
These roles are selected before each match and remain active throughout the game. While individual skill is still important, team coordination becomes essential when factions are used strategically. Each mode can be influenced by how players distribute roles and manage their abilities.
Game Modes and Custom Options
Splitgate 2 offers several competitive and custom game types. Standard modes like team deathmatch and domination return, while new options such as extraction and zone rotation are added. A 60-player free-for-all mode expands the game’s scale, offering larger maps and more chaotic encounters. Players also gain access to a map editor, which allows them to create, test, and share custom layouts. These user-generated maps can support up to 16 players and follow any of the available rule sets. This addition brings more variety and experimentation to the game without needing constant developer updates.